Commander Vorak
Commander
Science Officer
Live long and prosper...
Posts: 1,657
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Post by Commander Vorak on Mar 29, 2007 17:09:28 GMT
Ok although I think this episode is a good one, the worst so far has been teh timetravel one but that because the direction was unclear
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Post by Beathan MacAinmire on Mar 29, 2007 19:19:01 GMT
I'm sorry! But I realy tryed!
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Commander Vorak
Commander
Science Officer
Live long and prosper...
Posts: 1,657
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Post by Commander Vorak on Mar 29, 2007 19:26:48 GMT
That wasnt a knock on your man that was just saying that far to many peopel were trying to write it when it should have been left up to you. And imo connor should not have know about any of it.
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Post by Beathan MacAinmire on Mar 29, 2007 22:10:24 GMT
what do you mean? what should he not have knone?
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Post by Kosh Naranek on Mar 29, 2007 22:11:09 GMT
that there was a time thingy. he should have been affected like the captain.
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Commander Vorak
Commander
Science Officer
Live long and prosper...
Posts: 1,657
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Post by Commander Vorak on Mar 30, 2007 1:38:18 GMT
yeah
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Post by zepplin on Mar 31, 2007 3:57:54 GMT
No no, you see I wasn't in the time distortion the ship was in, and neither was the landing party, only the ship was, that's why when I beamed up I disappeared.
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Commander Vorak
Commander
Science Officer
Live long and prosper...
Posts: 1,657
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Post by Commander Vorak on Mar 31, 2007 8:00:26 GMT
Fair enuff but the time was being affected everywhere not just on the ship.
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Post by Beathan MacAinmire on Mar 31, 2007 21:52:19 GMT
here we go again.
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Post by zepplin on Apr 1, 2007 3:20:03 GMT
You see Karl, I explained this to Nick a while back, we came back through the time distortion, and that distortion had its own frame of reference, that frame being in the 2290s, while outside of the distortion it was the 2000s, there by once the three of them were on the planet, we were no longer being affected by what was happening onboard the vessel, that was so until I beamed back aboard, causing my disappearence, does this make sense now? I am happy to explain anything that is unclear.
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Captain Alexander Kynes
Captain
Commanding Officer
"For the wise man looks into space and he knows there are no limited dimensions.?
Posts: 1,596
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Post by Captain Alexander Kynes on Apr 1, 2007 7:16:54 GMT
The fatal flaw of that episode (as I have said before) was that it was a limited player episode. Only three people could post, because everyone else had been erased! It was very improvised, but sort of fun to read.
From now on, if you want to direct an episode. You need to give a beginning, middle (full of twists and complications) and a good TOS-quality ending. We don't want any more planetary cemetaries on our hands (Worst Episode by Far)
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Post by zepplin on Apr 1, 2007 10:13:00 GMT
Cemetaries? oh the name, we gota make a stronger bond between crew characters i think, as in friendships in character, we all get along pretty well outta character, I mean some things could never be replicated as in Kirk-Spock-McCoy and special things like that, but we can make our own sorts
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Post by Beathan MacAinmire on Apr 3, 2007 11:02:09 GMT
This is why I said 'here we go again.'...
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Captain Alexander Kynes
Captain
Commanding Officer
"For the wise man looks into space and he knows there are no limited dimensions.?
Posts: 1,596
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Post by Captain Alexander Kynes on Apr 3, 2007 16:09:10 GMT
I totally agree with Conor W. We need to forge some character relations and friendships, to make it more interesting to read and write in it.
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Commander Vorak
Commander
Science Officer
Live long and prosper...
Posts: 1,657
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Post by Commander Vorak on Apr 4, 2007 1:26:50 GMT
Agreed hopefully this mission (Now back as epi 9 btw guys) will give us that.
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